
Custom SFX Library / Pack
- Rates (per SFX) -
Standard (footsteps, impacts, doors, UI, light whooshes…): 10€ / SFX
Ambience (soundscapes/atmospheres): 15€ / SFX
Complex (creatures, firearms, vehicles…): 20€ / SFX -
VAT: Not applicable (art. 293 B du CGI).
Rush: Completion in 48 hours or less: +25% (depending on project complexity).
Revisions : 3 revisions included, then €40 per additional small fix.
Includes
Original sound design using foley, synthesis, and my own custom sound library.
Layered approach (library + bespoke elements) for more details.
Editing and cleanup.
Mixing/"Mastering".
Consistent naming per your nomenclature, delivered in an organized folder structure.
Natural variations for repeating sounds (footsteps, impacts, weapons, etc.).
Final exports: WAV,MOV,MP4 in 48 kHz / 24-bit, EBU R128 (-23Lufs) or/and "Streaming/Web" (~14Lufs).
Volume discounts (per project)
1000€ : –5%
2000€ : –10%
3000€ : –15%
License (Non-Exclusive, Worldwide, Perpetual)
You can: use, modify, and synchronize the SFX in your games, trailers, and related content.
You cannot: resell, redistribute, or broadcast the raw SFX as-is; include them in a sound library/pack or plugin; or make them available as standalone downloads.
Transferability: permitted internally (your project team and subcontractors) for the needs of the project only.
On a tight budget? Let’s find a solution that fits, I’m happy to adapt my rates.
Let's talk !
Custom SFX Library / Pack
- Rates (per SFX) -
Standard (footsteps, impacts, doors, UI, light whooshes…): 10€ / SFX
Ambience (soundscapes/atmospheres): 15€ / SFX
Complex (creatures, firearms, vehicles…): 20€ / SFX -
VAT: Not applicable (art. 293 B du CGI).
Rush: Completion in 48 hours or less: +25% (depending on project complexity).
Revisions : 3 revisions included, then €40 per additional small fix.
Includes
Original sound design using foley, synthesis, and my own custom sound library.
Layered approach (library + bespoke elements) for more details.
Editing and cleanup.
Mixing/"Mastering".
Consistent naming per your nomenclature, delivered in an organized folder structure.
Natural variations for repeating sounds (footsteps, impacts, weapons, etc.).
Final exports: WAV,MOV,MP4 in 48 kHz / 24-bit, EBU R128 (-23Lufs) or/and "Streaming/Web" (~14Lufs).
Volume discounts (per project)
1000€ : –5%
2000€ : –10%
3000€ : –15%
License (Non-Exclusive, Worldwide, Perpetual)
You can: use, modify, and synchronize the SFX in your games, trailers, and related content.
You cannot: resell, redistribute, or broadcast the raw SFX as-is; include them in a sound library/pack or plugin; or make them available as standalone downloads.
Transferability: permitted internally (your project team and subcontractors) for the needs of the project only.
On a tight budget? Let’s find a solution that fits, I’m happy to adapt my rates.
Let's talk !
Custom SFX Library / Pack
- Rates (per SFX) -
Standard (footsteps, impacts, doors, UI, light whooshes…): 10€ / SFX
Ambience (soundscapes/atmospheres): 15€ / SFX
Complex (creatures, firearms, vehicles…): 20€ / SFX -
VAT: Not applicable (art. 293 B du CGI).
Rush: Completion in 48 hours or less: +25% (depending on project complexity).
Revisions : 3 revisions included, then €40 per additional small fix.
Includes
Original sound design using foley, synthesis, and my own custom sound library.
Layered approach (library + bespoke elements) for more details.
Editing and cleanup.
Mixing/"Mastering".
Consistent naming per your nomenclature, delivered in an organized folder structure.
Natural variations for repeating sounds (footsteps, impacts, weapons, etc.).
Final exports: WAV,MOV,MP4 in 48 kHz / 24-bit, EBU R128 (-23Lufs) or/and "Streaming/Web" (~14Lufs).
Volume discounts (per project)
1000€ : –5%
2000€ : –10%
3000€ : –15%
License (Non-Exclusive, Worldwide, Perpetual)
You can: use, modify, and synchronize the SFX in your games, trailers, and related content.
You cannot: resell, redistribute, or broadcast the raw SFX as-is; include them in a sound library/pack or plugin; or make them available as standalone downloads.
Transferability: permitted internally (your project team and subcontractors) for the needs of the project only.
On a tight budget? Let’s find a solution that fits, I’m happy to adapt my rates.
Let's talk !
Email : Caps.soundworks@gmail.com
Email : Caps.soundworks@gmail.com
Email : Caps.soundworks@gmail.com
